ABSTRACT:
Drone
simulation refers to the emulation of Unmanned Aerial Vehicles (UAVs) in
a virtual environment, replicating real-world conditions to study and test the
behavior, performance, and functionalities of drones. This paper explores the
simulation of UAVs in the Unreal Engine environment using MAVProxy (Micro
Air Vehicle Proxy) and the Python library DroneKit. By leveraging the
computational capabilities of computers, this approach enables precise
visualization and control of UAV flight dynamics in three dimensions. The use
of Blueprints in Unreal Engine facilitates a cost-effective and accessible
simulation process, allowing engineers and
scientists to refine their UAV designs before real-world deployment. Results
show the applicability of this approach vs. different environments,
where an alternative approach also
emerges as a viable option for visualizing textured buildings. This approach shows the
power of open-source collaboration in advancing innovative solutions in the
dynamic field of science and technology.
Keywords:
UAV;
Drones; Unreal Engine; Blueprints; MAVLink (Micro Air Vehicle Link); SITL
(Software in The Loop); 3D-visualization
Cite This Article
SCIEPublish Style
Ribayee MA, Anicho O, Secco E. An Approach
to Simulation & Navigation of Autonomous Unmanned Aerial Vehicle in 3D. Drones and Autonomous Vehicles2025, 2, 10013. https://doi.org/10.70322/dav.2025.10013
AMA Style
Ribayee MA, Anicho O, Secco E. An Approach
to Simulation & Navigation of Autonomous Unmanned Aerial Vehicle in 3D. Drones and Autonomous Vehicles. 2025; 2(3):10013. https://doi.org/10.70322/dav.2025.10013